PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relighting

Benchmark Model Rank Results
image-relighting-on-stanford-orbPhySGHDR-PSNR: 21.81SSIM: 0.960LPIPS: 0.055
inverse-rendering-on-stanford-orbPhySGHDR-PSNR: 21.81
surface-normals-estimation-on-stanford-orbPhySGCosine Distance: 0.17