PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relighting
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Benchmark
Model
Rank
Results
image-relighting-on-stanford-orb
PhySG
–
HDR-PSNR: 21.81
SSIM: 0.960
LPIPS: 0.055
inverse-rendering-on-stanford-orb
PhySG
–
HDR-PSNR: 21.81
surface-normals-estimation-on-stanford-orb
PhySG
–
Cosine Distance: 0.17
Rank counts only results with a code link.