Paper | Code | HDR-PSNR | ModelName | ReleaseDate |
---|---|---|---|---|
Neural-PBIR Reconstruction of Shape, Material, and Illumination | 26.01 | Neural-PBIR | 2023-04-26 | |
Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoising | ✓ Link | 24.43 | NVDiffRecMC | 2022-06-07 |
NeFII: Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illumination | ✓ Link | 23.76 | InvRender | 2023-03-29 |
NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illumination | ✓ Link | 23.54 | NeRFactor | 2021-06-03 |
NeRD: Neural Reflectance Decomposition from Image Collections | ✓ Link | 23.29 | NeRD | 2020-12-07 |
Extracting Triangular 3D Models, Materials, and Lighting From Images | ✓ Link | 22.91 | NVDiffRec | 2021-11-24 |
PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relighting | 21.81 | PhySG | 2021-04-01 |