OpenCodePapers

novel-view-synthesis-on-nerf

Novel View Synthesis
Dataset Link
Results over time
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Leaderboard
PaperCodePSNRSSIMLPIPSAverage PSNRSize (MB)ModelNameReleaseDate
Universal Beta Splatting✓ Link34.920.9750.026UBS-6D2025-09-30
Deformable Beta Splatting✓ Link34.660.973 0.028Deformable Beta Splatting2025-01-27
Depth Peeling for High-Fidelity Gaussian-Enhanced Surfel Rendering34.130.970.03DP-GES2026-05-25
Compact 3D Scene Representation via Self-Organizing Gaussian Grids✓ Link33.70.9690.0314.1Self-Organizing Gaussians2023-12-19
How Far Can We Compress Instant-NGP-Based NeRF?✓ Link33.690.9680.044CNC (F=8, lambda=0.7e-3)2024-06-06
Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering✓ Link33.68Scaffold-GS2023-11-30
PointGT: Simultaneous Geometric and Textural Editing for Point-Based Representations33.570.9820.021PointGT2026-09-08
Mip-Splatting: Alias-free 3D Gaussian Splatting✓ Link33.360.9690.031Mip-Splatting2023-11-27
Compact 3D Gaussian Representation for Radiance Field✓ Link33.330.9680.034C3DGS2023-11-22
3D Gaussian Splatting for Real-Time Radiance Field Rendering✓ Link33.323D Gaussian Splatting (30K)2023-08-08
LOD-GS: Achieving Levels of Detail using Scalable Gaussian Soup33.240.966LOD-GS2025-06-11
HashPoint: Accelerated Point Searching and Sampling for Neural Rendering✓ Link33.220.9610.055HashPoint2024-04-22
Ref-GS: Directional Factorization for 2D Gaussian Splatting33.2Ref-GS2024-12-01
K-Planes: Explicit Radiance Fields in Space, Time, and Appearance✓ Link33.18I-NGP2023-01-24
K-Planes: Explicit Radiance Fields in Space, Time, and Appearance✓ Link33.140.963TensoRF2023-01-24
CompGS: Smaller and Faster Gaussian Splatting with Vector Quantization✓ Link33.10CompGS 4K2023-11-30
Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields✓ Link33.090.9610.043Mip-NeRF2021-03-24
2D Gaussian Splatting for Geometrically Accurate Radiance Fields✓ Link33.072D Gaussian Splatting2024-03-26
Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis✓ Link32.9360.9670.033Compressed 3D Gaussian Splatting2023-11-17
LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS✓ Link32.7250.9650.0370LightGaussian2023-11-28
IRIS: Intersection-aware Ray-based Implicit Editable Scenes✓ Link32.650.9570.034IRIS2026-03-16
DaReNeRF: Direction-aware Representation for Dynamic Scenes32.42DaReNeRF2024-03-04
K-Planes: Explicit Radiance Fields in Space, Time, and Appearance✓ Link32.360.967K-Planes (hybrid)2023-01-24
K-Planes: Explicit Radiance Fields in Space, Time, and Appearance✓ Link32.210.964K-Planes (explicit)2023-01-24
K-Planes: Explicit Radiance Fields in Space, Time, and Appearance✓ Link31.710.958Plenoxels2023-01-24
MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architectures✓ Link31.650.9520.051JAXNeRF2022-07-30
Accelerating Neural Field Training via Soft Mining✓ Link31.380.950.07Soft Mining (Ours)2023-11-29
NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis✓ Link31.010.9470.081NeRF2020-03-19
MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architectures✓ Link310.9470.081NeRF2022-07-30
MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architectures✓ Link30.90.9470.062MobileNeRF2022-07-30
MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architectures✓ Link30.380.950.05SNeRG2022-07-30
One is All: Bridging the Gap Between Neural Radiance Fields Architectures with Progressive Volume Distillation✓ Link30.76PVD_Hash2NeRF2022-11-29