Agent57: Outperforming the Atari Human Benchmark | ✓ Link | 839573.53 | Agent57 | 2020-03-30 |
Recurrent Experience Replay in Distributed Reinforcement Learning | ✓ Link | 717344.0 | R2D2 | 2019-05-01 |
Generalized Data Distribution Iteration | | 677590 | GDI-H3 | 2022-06-07 |
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model | ✓ Link | 549271.70 | MuZero | 2019-11-19 |
GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learning | | 465750 | GDI-I3 | 2021-06-11 |
Generalized Data Distribution Iteration | | 465750 | GDI-I3 | 2022-06-07 |
Distributed Prioritized Experience Replay | ✓ Link | 434342.5 | Ape-X | 2018-03-02 |
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures | ✓ Link | 200625.00 | IMPALA (deep) | 2018-02-05 |
Asynchronous Methods for Deep Reinforcement Learning | ✓ Link | 164766.0 | A3C LSTM hs | 2016-02-04 |
Online and Offline Reinforcement Learning by Planning with a Learned Model | ✓ Link | 154548.26 | MuZero (Res2 Adam) | 2021-04-13 |
Asynchronous Methods for Deep Reinforcement Learning | ✓ Link | 138218.0 | A3C FF hs | 2016-02-04 |
Fully Parameterized Quantile Function for Distributional Reinforcement Learning | ✓ Link | 131981.2 | FQF | 2019-11-05 |
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity | ✓ Link | 129140 | ASL DDQN | 2023-05-07 |
Deep Reinforcement Learning with Double Q-learning | ✓ Link | 127073.0 | Prior+Duel hs | 2015-09-22 |
Dueling Network Architectures for Deep Reinforcement Learning | ✓ Link | 125117.0 | Prior+Duel noop | 2015-11-20 |
DNA: Proximal Policy Optimization with a Dual Network Architecture | ✓ Link | 104125 | DNA | 2022-06-20 |
Dueling Network Architectures for Deep Reinforcement Learning | ✓ Link | 90804.0 | Duel hs | 2015-11-20 |
Dueling Network Architectures for Deep Reinforcement Learning | ✓ Link | 89238.0 | Duel noop | 2015-11-20 |
Distributional Reinforcement Learning with Quantile Regression | ✓ Link | 77495 | QR-DQN-1 | 2017-10-27 |
Noisy Networks for Exploration | ✓ Link | 75867 | NoisyNet-Dueling | 2017-06-30 |
Implicit Quantile Networks for Distributional Reinforcement Learning | ✓ Link | 74677 | IQN | 2018-06-14 |
[]() | | 70000 | RIMs-PPO | |
Asynchronous Methods for Deep Reinforcement Learning | ✓ Link | 64393.0 | A3C FF (1 day) hs | 2016-02-04 |
Prioritized Experience Replay | ✓ Link | 63302.0 | Prior noop | 2015-11-18 |
Prioritized Experience Replay | ✓ Link | 61582.0 | Prior hs | 2015-11-18 |
Increasing the Action Gap: New Operators for Reinforcement Learning | ✓ Link | 61353.59 | Advantage Learning | 2015-12-15 |
Dueling Network Architectures for Deep Reinforcement Learning | ✓ Link | 60142.0 | DDQN (tuned) noop | 2015-11-20 |
Deep Reinforcement Learning with Double Q-learning | ✓ Link | 58365.0 | DDQN (tuned) hs | 2015-09-22 |
Human level control through deep reinforcement learning | ✓ Link | 57997.0 | Nature DQN | 2015-02-25 |
Deep Exploration via Bootstrapped DQN | ✓ Link | 55725 | Bootstrapped DQN | 2016-02-15 |
Deep Reinforcement Learning with Double Q-learning | ✓ Link | 54282.0 | DQN noop | 2015-09-22 |
Deep Reinforcement Learning with Double Q-learning | ✓ Link | 52970.0 | DQN hs | 2015-09-22 |
A Distributional Perspective on Reinforcement Learning | ✓ Link | 49095.0 | C51 noop | 2017-07-21 |
Policy Optimization With Penalized Point Probability Distance: An Alternative To Proximal Policy Optimization | ✓ Link | 48984 | POP3D | 2018-07-02 |
Self-Imitation Learning | ✓ Link | 31309.2 | A2C + SIL | 2018-06-14 |
Massively Parallel Methods for Deep Reinforcement Learning | ✓ Link | 14919.2 | Gorila | 2015-07-15 |
Mastering Atari with Discrete World Models | ✓ Link | 7800 | DreamerV2 | 2020-10-05 |
Evolving simple programs for playing Atari games | ✓ Link | 2320 | CGP | 2018-06-14 |
Evolution Strategies as a Scalable Alternative to Reinforcement Learning | ✓ Link | 1470.0 | ES FF (1 hour) noop | 2017-03-10 |
The Arcade Learning Environment: An Evaluation Platform for General Agents | ✓ Link | 1345 | Full Tree | 2012-07-19 |
The Arcade Learning Environment: An Evaluation Platform for General Agents | ✓ Link | 1069.5 | Best Learner | 2012-07-19 |
Learning values across many orders of magnitude | | 589.0 | DDQN+Pop-Art noop | 2016-02-24 |
Human level control through deep reinforcement learning | ✓ Link | 9.4 | SARSA | 2015-02-25 |