Agent57: Outperforming the Atari Human Benchmark | ✓ Link | 19213.96 | Agent57 | 2020-03-30 |
Recurrent Experience Replay in Distributed Reinforcement Learning | ✓ Link | 15680.7 | R2D2 | 2019-05-01 |
Online and Offline Reinforcement Learning by Planning with a Learned Model | ✓ Link | 8006.93 | MuZero (Res2 Adam) | 2021-04-13 |
First return, then explore | ✓ Link | 7588 | Go-Explore | 2020-04-27 |
Self-supervised network distillation: an effective approach to exploration in sparse reward environments | ✓ Link | 6712 | SND-VIC | 2023-02-22 |
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model | ✓ Link | 6682.70 | MuZero | 2019-11-19 |
Generalized Data Distribution Iteration | | 5915 | GDI-H3 | 2022-06-07 |
GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learning | | 5905 | GDI-I3 | 2021-06-11 |
Generalized Data Distribution Iteration | | 5905 | GDI-I3 | 2022-06-07 |
Self-supervised network distillation: an effective approach to exploration in sparse reward environments | ✓ Link | 4643 | SND-STD | 2023-02-22 |
Exploration by Random Network Distillation | ✓ Link | 3906 | RND | 2018-10-30 |
Mastering Atari with Discrete World Models | ✓ Link | 3789 | DreamerV2 | 2020-10-05 |
The Arcade Learning Environment: An Evaluation Platform for General Agents | ✓ Link | 2850 | UCT | 2012-07-19 |
Self-supervised network distillation: an effective approach to exploration in sparse reward environments | ✓ Link | 2741 | SND-V | 2023-02-22 |
Evolving simple programs for playing Atari games | ✓ Link | 2350 | CGP | 2018-06-14 |
Noisy Networks for Exploration | ✓ Link | 2209 | NoisyNet-Dueling | 2017-06-30 |
DNA: Proximal Policy Optimization with a Dual Network Architecture | ✓ Link | 2190 | DNA | 2022-06-20 |
Self-Imitation Learning | ✓ Link | 1874.2 | A2C + SIL | 2018-06-14 |
Distributed Prioritized Experience Replay | ✓ Link | 1598.5 | Ape-X | 2018-03-02 |
Fully Parameterized Quantile Function for Distributional Reinforcement Learning | ✓ Link | 1406.0 | FQF | 2019-11-05 |
Large-Scale Study of Curiosity-Driven Learning | ✓ Link | 1165.1 | Intrinsic Reward Agent | 2018-08-13 |
Count-Based Exploration with the Successor Representation | ✓ Link | 1078.3 | DQNMMCe | 2018-07-31 |
Distributional Reinforcement Learning with Quantile Regression | ✓ Link | 995 | QR-DQN-1 | 2017-10-27 |
Implicit Quantile Networks for Distributional Reinforcement Learning | ✓ Link | 911 | IQN | 2018-06-14 |
Evolution Strategies as a Scalable Alternative to Reinforcement Learning | ✓ Link | 805.0 | ES FF (1 hour) noop | 2017-03-10 |
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity | ✓ Link | 760 | ASL DDQN | 2023-05-07 |
Dueling Network Architectures for Deep Reinforcement Learning | ✓ Link | 588.0 | Duel noop | 2015-11-20 |
Policy Optimization With Penalized Point Probability Distance: An Alternative To Proximal Policy Optimization | ✓ Link | 557.17 | POP3D | 2018-07-02 |
Prioritized Experience Replay | ✓ Link | 548.5 | Prior noop | 2015-11-18 |
Massively Parallel Methods for Deep Reinforcement Learning | ✓ Link | 538.4 | Gorila | 2015-07-15 |
Count-Based Exploration with Neural Density Models | ✓ Link | 498.3 | DQN-PixelCNN | 2017-03-03 |
Learning values across many orders of magnitude | | 483.5 | DDQN+Pop-Art noop | 2016-02-24 |
Deep Reinforcement Learning with Double Q-learning | ✓ Link | 473.0 | DQN noop | 2015-09-22 |
Increasing the Action Gap: New Operators for Reinforcement Learning | ✓ Link | 446.92 | Persistent AL | 2015-12-15 |
A Distributional Perspective on Reinforcement Learning | ✓ Link | 440.0 | C51 noop | 2017-07-21 |
[]() | | 429.0 | SARSA | |
Increasing the Action Gap: New Operators for Reinforcement Learning | ✓ Link | 417.65 | Advantage Learning | 2015-12-15 |
Dueling Network Architectures for Deep Reinforcement Learning | ✓ Link | 412.0 | DDQN (tuned) noop | 2015-11-20 |
The Arcade Learning Environment: An Evaluation Platform for General Agents | ✓ Link | 387.7 | Best Learner | 2012-07-19 |
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures | ✓ Link | 359.50 | IMPALA (deep) | 2018-02-05 |
Asynchronous Methods for Deep Reinforcement Learning | ✓ Link | 320.0 | A3C LSTM hs | 2016-02-04 |
Human level control through deep reinforcement learning | ✓ Link | 306.7 | Nature DQN | 2015-02-25 |
Asynchronous Methods for Deep Reinforcement Learning | ✓ Link | 303.5 | A3C FF hs | 2016-02-04 |
Deep Reinforcement Learning with Double Q-learning | ✓ Link | 298.0 | DQN hs | 2015-09-22 |
Dueling Network Architectures for Deep Reinforcement Learning | ✓ Link | 297.0 | Duel hs | 2015-11-20 |
Deep Exploration via Bootstrapped DQN | ✓ Link | 286.1 | Bootstrapped DQN | 2016-02-15 |
Prioritized Experience Replay | ✓ Link | 269.5 | Prior hs | 2015-11-18 |
Asynchronous Methods for Deep Reinforcement Learning | ✓ Link | 269.5 | A3C FF (1 day) hs | 2016-02-04 |
Unifying Count-Based Exploration and Intrinsic Motivation | ✓ Link | 238.68 | A3C-CTS | 2016-06-06 |
Dueling Network Architectures for Deep Reinforcement Learning | ✓ Link | 238.0 | Prior+Duel noop | 2015-11-20 |
Count-Based Exploration with Neural Density Models | ✓ Link | 238.0 | DQN-CTS | 2017-03-03 |
Deep Reinforcement Learning with Double Q-learning | ✓ Link | 200.5 | DDQN (tuned) hs | 2015-09-22 |
Deep Reinforcement Learning with Double Q-learning | ✓ Link | 167.0 | Prior+Duel hs | 2015-09-22 |