OpenCodePapers

atari-games-on-atari-2600-freeway

Video GamesAtari Games
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PaperCodeScoreModelNameReleaseDate
#Exploration: A Study of Count-Based Exploration for Deep Reinforcement Learning✓ Link34.0TRPO-hash2016-11-15
Implicit Quantile Networks for Distributional Reinforcement Learning✓ Link34IQN2018-06-14
Noisy Networks for Exploration✓ Link34NoisyNet-Dueling2017-06-30
Distributional Reinforcement Learning with Quantile Regression✓ Link34QR-DQN-12017-10-27
First return, then explore✓ Link34Go-Explore2020-04-27
Generalized Data Distribution Iteration34GDI-I32022-06-07
GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learning34GDI-I32021-06-11
Generalized Data Distribution Iteration34GDI-H3(200M frames)2022-06-07
Generalized Data Distribution Iteration34GDI-H32022-06-07
A Distributional Perspective on Reinforcement Learning✓ Link33.9C51 noop2017-07-21
Deep Exploration via Bootstrapped DQN✓ Link33.9Bootstrapped DQN2016-02-15
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity✓ Link33.9ASL DDQN2023-05-07
Online and Offline Reinforcement Learning by Planning with a Learned Model✓ Link33.87MuZero (Res2 Adam)2021-04-13
Prioritized Experience Replay✓ Link33.7Prior noop2015-11-18
Distributed Prioritized Experience Replay✓ Link33.7Ape-X2018-03-02
Learning values across many orders of magnitude33.4DDQN+Pop-Art noop2016-02-24
Dueling Network Architectures for Deep Reinforcement Learning✓ Link33.3DDQN (tuned) noop2015-11-20
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model✓ Link33.03MuZero2019-11-19
Dueling Network Architectures for Deep Reinforcement Learning✓ Link33.0Prior+Duel noop2015-11-20
Count-Based Exploration with Neural Density Models✓ Link33.0DQN-CTS2017-03-03
Mastering Atari with Discrete World Models✓ Link33DreamerV22020-10-05
DNA: Proximal Policy Optimization with a Dual Network Architecture✓ Link33DNA2022-06-20
Large-Scale Study of Curiosity-Driven Learning✓ Link32.8Intrinsic Reward Agent2018-08-13
Agent57: Outperforming the Atari Human Benchmark✓ Link32.59Agent572020-03-30
Recurrent Experience Replay in Distributed Reinforcement Learning✓ Link32.5R2D22019-05-01
Increasing the Action Gap: New Operators for Reinforcement Learning✓ Link32.3Persistent AL2015-12-15
Self-Imitation Learning✓ Link32.2A2C + SIL2018-06-14
Increasing the Action Gap: New Operators for Reinforcement Learning✓ Link31.72Advantage Learning2015-12-15
Count-Based Exploration with Neural Density Models✓ Link31.7DQN-PixelCNN2017-03-03
Evolution Strategies as a Scalable Alternative to Reinforcement Learning✓ Link31.0ES FF (1 hour) noop2017-03-10
Deep Reinforcement Learning with Double Q-learning✓ Link30.8DQN noop2015-09-22
Unifying Count-Based Exploration and Intrinsic Motivation✓ Link30.48A3C-CTS2016-06-06
Human level control through deep reinforcement learning✓ Link30.3Nature DQN2015-02-25
Count-Based Exploration in Feature Space for Reinforcement Learning✓ Link29.9Sarsa-ε2017-06-25
Count-Based Exploration with the Successor Representation✓ Link29.5DQNMMCe2018-07-31
Smaller World Models for Reinforcement Learning29Discrete Latent Space World Model (VQ-VAE)2020-10-12
Prioritized Experience Replay✓ Link28.9Prior hs2015-11-18
Deep Reinforcement Learning with Double Q-learning✓ Link28.8DDQN (tuned) hs2015-09-22
Deep Reinforcement Learning with Double Q-learning✓ Link28.2Prior+Duel hs2015-09-22
Evolving simple programs for playing Atari games✓ Link28.2CGP2018-06-14
CURL: Contrastive Unsupervised Representations for Reinforcement Learning✓ Link27.9CURL2020-04-08
Incentivizing Exploration In Reinforcement Learning With Deep Predictive Models✓ Link27.0MP-EB2015-07-03
Deep Reinforcement Learning with Double Q-learning✓ Link26.9DQN hs2015-09-22
The Arcade Learning Environment: An Evaluation Platform for General Agents✓ Link22.5Best Baseline2012-07-19
Optimizing the Neural Architecture of Reinforcement Learning Agents✓ Link22ENAS2020-11-30
Optimizing the Neural Architecture of Reinforcement Learning Agents✓ Link22SPOS2020-11-30
Policy Optimization With Penalized Point Probability Distance: An Alternative To Proximal Policy Optimization✓ Link21.21POP3D2018-07-02
[]()19.7SARSA
The Arcade Learning Environment: An Evaluation Platform for General Agents✓ Link19.1Best Learner2012-07-19
Massively Parallel Methods for Deep Reinforcement Learning✓ Link10.2Gorila2015-07-15
Soft Actor-Critic for Discrete Action Settings✓ Link4.4SAC2019-10-16
The Arcade Learning Environment: An Evaluation Platform for General Agents✓ Link0.4UCT2012-07-19
Dueling Network Architectures for Deep Reinforcement Learning✓ Link0.2Duel hs2015-11-20
Asynchronous Methods for Deep Reinforcement Learning✓ Link0.1A3C FF (1 day) hs2016-02-04
Asynchronous Methods for Deep Reinforcement Learning✓ Link0.1A3C FF hs2016-02-04
Asynchronous Methods for Deep Reinforcement Learning✓ Link0.1A3C LSTM hs2016-02-04
Dueling Network Architectures for Deep Reinforcement Learning✓ Link0.0Duel noop2015-11-20
Count-Based Exploration in Feature Space for Reinforcement Learning✓ Link0.0Sarsa-φ-EB2017-06-25
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures✓ Link0.00IMPALA (deep)2018-02-05