OpenCodePapers

atari-games-on-atari-2600-fishing-derby

Atari Games
Dataset Link
Results over time
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Leaderboard
PaperCodeScoreModelNameReleaseDate
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model✓ Link91.16MuZero2019-11-19
Agent57: Outperforming the Atari Human Benchmark✓ Link86.97Agent572020-03-30
Recurrent Experience Replay in Distributed Reinforcement Learning✓ Link85.8R2D22019-05-01
Online and Offline Reinforcement Learning by Planning with a Learned Model✓ Link73.94MuZero (Res2 Adam)2021-04-13
Mastering Atari with Discrete World Models✓ Link65DreamerV22020-10-05
Generalized Data Distribution Iteration65GDI-H32022-06-07
GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learning59GDI-I32021-06-11
Generalized Data Distribution Iteration59GDI-I32022-06-07
DNA: Proximal Policy Optimization with a Dual Network Architecture✓ Link57.4DNA2022-06-20
Noisy Networks for Exploration✓ Link57NoisyNet-Dueling2017-06-30
Self-Imitation Learning✓ Link55.8A2C + SIL2018-06-14
Fully Parameterized Quantile Function for Distributional Reinforcement Learning✓ Link52.7FQF2019-11-05
Dueling Network Architectures for Deep Reinforcement Learning✓ Link46.4Duel noop2015-11-20
Learning values across many orders of magnitude45.1DDQN+Pop-Art noop2016-02-24
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures✓ Link44.85IMPALA (deep)2018-02-05
Distributed Prioritized Experience Replay✓ Link44.4Ape-X2018-03-02
Dueling Network Architectures for Deep Reinforcement Learning✓ Link41.3Prior+Duel noop2015-11-20
Prioritized Experience Replay✓ Link39.5Prior noop2015-11-18
Distributional Reinforcement Learning with Quantile Regression✓ Link39QR-DQN-12017-10-27
The Arcade Learning Environment: An Evaluation Platform for General Agents✓ Link37.8UCT2012-07-19
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity✓ Link35.1ASL DDQN2023-05-07
Implicit Quantile Networks for Distributional Reinforcement Learning✓ Link33.8IQN2018-06-14
Policy Optimization With Penalized Point Probability Distance: An Alternative To Proximal Policy Optimization✓ Link28.99POP3D2018-07-02
Increasing the Action Gap: New Operators for Reinforcement Learning✓ Link28.13Persistent AL2015-12-15
Deep Exploration via Bootstrapped DQN✓ Link26Bootstrapped DQN2016-02-15
Asynchronous Methods for Deep Reinforcement Learning✓ Link22.6A3C LSTM hs2016-02-04
Increasing the Action Gap: New Operators for Reinforcement Learning✓ Link21.32Advantage Learning2015-12-15
Asynchronous Methods for Deep Reinforcement Learning✓ Link18.8A3C FF hs2016-02-04
Deep Reinforcement Learning with Double Q-learning✓ Link17.0Prior+Duel hs2015-09-22
Dueling Network Architectures for Deep Reinforcement Learning✓ Link15.5DDQN (tuned) noop2015-11-20
Asynchronous Methods for Deep Reinforcement Learning✓ Link13.6A3C FF (1 day) hs2016-02-04
Prioritized Experience Replay✓ Link9.8Prior hs2015-11-18
A Distributional Perspective on Reinforcement Learning✓ Link8.9C51 noop2017-07-21
Massively Parallel Methods for Deep Reinforcement Learning✓ Link4.6Gorila2015-07-15
Deep Reinforcement Learning with Double Q-learning✓ Link3.2DDQN (tuned) hs2015-09-22
Human level control through deep reinforcement learning✓ Link-0.8Nature DQN2015-02-25
Deep Reinforcement Learning with Double Q-learning✓ Link-1.6DQN hs2015-09-22
Dueling Network Architectures for Deep Reinforcement Learning✓ Link-4.1Duel hs2015-11-20
Deep Reinforcement Learning with Double Q-learning✓ Link-4.9DQN noop2015-09-22
Playing Atari with Six Neurons✓ Link-10IDVQ + DRSC + XNES2018-06-04
Evolution Strategies as a Scalable Alternative to Reinforcement Learning✓ Link-49.0ES FF (1 hour) noop2017-03-10
Evolving simple programs for playing Atari games✓ Link-51CGP2018-06-14
-85.1SARSA
The Arcade Learning Environment: An Evaluation Platform for General Agents✓ Link-89.5Best Learner2012-07-19