GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learning | | 14330 | GDI-I3 | 2021-06-11 |
Generalized Data Distribution Iteration | | 14330 | GDI-I3 | 2022-06-07 |
Generalized Data Distribution Iteration | | 14300 | GDI-H3 | 2022-06-07 |
A Distributional Perspective on Reinforcement Learning | ✓ Link | 3454.0 | C51 noop | 2017-07-21 |
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model | ✓ Link | 2382.44 | MuZero | 2019-11-19 |
Recurrent Experience Replay in Distributed Reinforcement Learning | ✓ Link | 2372.7 | R2D2 | 2019-05-01 |
Agent57: Outperforming the Atari Human Benchmark | ✓ Link | 2367.71 | Agent57 | 2020-03-30 |
Online and Offline Reinforcement Learning by Planning with a Learned Model | ✓ Link | 2365.81 | MuZero (Res2 Adam) | 2021-04-13 |
Implicit Quantile Networks for Distributional Reinforcement Learning | ✓ Link | 2359 | IQN | 2018-06-14 |
Distributional Reinforcement Learning with Quantile Regression | ✓ Link | 2355 | QR-DQN-1 | 2017-10-27 |
Dueling Network Architectures for Deep Reinforcement Learning | ✓ Link | 2306.4 | Prior+Duel noop | 2015-11-20 |
Dueling Network Architectures for Deep Reinforcement Learning | ✓ Link | 2258.2 | Duel noop | 2015-11-20 |
The Reactor: A fast and sample-efficient Actor-Critic agent for Reinforcement Learning | | 2224.2 | Reactor 500M | 2017-04-15 |
Deep Reinforcement Learning with Double Q-learning | ✓ Link | 2223.9 | Prior+Duel hs | 2015-09-22 |
Distributed Prioritized Experience Replay | ✓ Link | 2177.4 | Ape-X | 2018-03-02 |
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity | ✓ Link | 2103.1 | ASL DDQN | 2023-05-07 |
Prioritized Experience Replay | ✓ Link | 2093.0 | Prior noop | 2015-11-18 |
Dueling Network Architectures for Deep Reinforcement Learning | ✓ Link | 2077.4 | Duel hs | 2015-11-20 |
DNA: Proximal Policy Optimization with a Dual Network Architecture | ✓ Link | 2059 | DNA | 2022-06-20 |
Noisy Networks for Exploration | ✓ Link | 2013 | NoisyNet-Dueling | 2017-06-30 |
Learning values across many orders of magnitude | | 2002.1 | DDQN+Pop-Art noop | 2016-02-24 |
Prioritized Experience Replay | ✓ Link | 1831.0 | Prior hs | 2015-11-18 |
Mastering Atari with Discrete World Models | ✓ Link | 1656 | DreamerV2 | 2020-10-05 |
Deep Exploration via Bootstrapped DQN | ✓ Link | 1591 | Bootstrapped DQN | 2016-02-15 |
Increasing the Action Gap: New Operators for Reinforcement Learning | ✓ Link | 1343.1 | Persistent AL | 2015-12-15 |
Increasing the Action Gap: New Operators for Reinforcement Learning | ✓ Link | 1252.7 | Advantage Learning | 2015-12-15 |
Deep Reinforcement Learning with Double Q-learning | ✓ Link | 1216.6 | DDQN (tuned) hs | 2015-09-22 |
Dueling Network Architectures for Deep Reinforcement Learning | ✓ Link | 1211.8 | DDQN (tuned) noop | 2015-11-20 |
Self-Imitation Learning | ✓ Link | 1205.1 | A2C + SIL | 2018-06-14 |
Adaptive Rational Activations to Boost Deep Reinforcement Learning | ✓ Link | 1043 | Rational DQN Average | 2021-02-18 |
Adaptive Rational Activations to Boost Deep Reinforcement Learning | ✓ Link | 957 | Recurrent Rational DQN Average | 2021-02-18 |
Deep Reinforcement Learning with Double Q-learning | ✓ Link | 729.0 | DQN noop | 2015-09-22 |
Playing Atari with Deep Reinforcement Learning | ✓ Link | 661 | DQN Best | 2013-12-19 |
Deep Reinforcement Learning with Double Q-learning | ✓ Link | 626.7 | DQN hs | 2015-09-22 |
Policy Optimization With Penalized Point Probability Distance: An Alternative To Proximal Policy Optimization | ✓ Link | 459.85 | POP3D | 2018-07-02 |
Value Prediction Network | ✓ Link | 382 | VPN | 2017-07-11 |
Human level control through deep reinforcement learning | ✓ Link | 301.8 | Nature DQN | 2015-02-25 |
The Arcade Learning Environment: An Evaluation Platform for General Agents | ✓ Link | 286.3 | UCT | 2012-07-19 |
[]() | | 159.4 | SARSA | |
The Arcade Learning Environment: An Evaluation Platform for General Agents | ✓ Link | 129.1 | Best Learner | 2012-07-19 |
Evolution Strategies as a Scalable Alternative to Reinforcement Learning | ✓ Link | 95.0 | ES FF (1 hour) noop | 2017-03-10 |
Massively Parallel Methods for Deep Reinforcement Learning | ✓ Link | 71.0 | Gorila | 2015-07-15 |
Evolving simple programs for playing Atari games | ✓ Link | 56.8 | CGP | 2018-06-14 |
Soft Actor-Critic for Discrete Action Settings | ✓ Link | 0.8 | SAC | 2019-10-16 |
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures | ✓ Link | 0.00 | IMPALA (deep) | 2018-02-05 |
Asynchronous Methods for Deep Reinforcement Learning | ✓ Link | -82.2 | A3C FF (1 day) hs | 2016-02-04 |
Asynchronous Methods for Deep Reinforcement Learning | ✓ Link | -82.5 | A3C FF hs | 2016-02-04 |
Asynchronous Methods for Deep Reinforcement Learning | ✓ Link | -82.5 | A3C LSTM hs | 2016-02-04 |