Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model | ✓ Link | 741812.63 | MuZero | 2019-11-19 |
Agent57: Outperforming the Atari Human Benchmark | ✓ Link | 297638.17 | Agent57 | 2020-03-30 |
GDI: Rethinking What Makes Reinforcement Learning Different from Supervised Learning | | 279700 | GDI-H3(1B frames) | 2021-11-24 |
Recurrent Experience Replay in Distributed Reinforcement Learning | ✓ Link | 229496.9 | R2D2 | 2019-05-01 |
Online and Offline Reinforcement Learning by Planning with a Learned Model | ✓ Link | 70192.35 | MuZero (Res2 Adam) | 2021-04-13 |
Generalized Data Distribution Iteration | | 48735 | GDI-H3 | 2022-06-07 |
Generalized Data Distribution Iteration | | 43384 | GDI-I3 | 2022-06-07 |
Distributed Prioritized Experience Replay | ✓ Link | 40804.9 | Ape-X | 2018-03-02 |
Fully Parameterized Quantile Function for Distributional Reinforcement Learning | ✓ Link | 16754.6 | FQF | 2019-11-05 |
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures | ✓ Link | 15962.10 | IMPALA (deep) | 2018-02-05 |
The Reactor: A fast and sample-efficient Actor-Critic agent for Reinforcement Learning | | 12689.1 | Reactor 500M | 2017-04-15 |
The Arcade Learning Environment: An Evaluation Platform for General Agents | ✓ Link | 7785 | UCT | 2012-07-19 |
Implicit Quantile Networks for Distributional Reinforcement Learning | ✓ Link | 7022 | IQN | 2018-06-14 |
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity | ✓ Link | 6955.2 | ASL DDQN | 2023-05-07 |
Noisy Networks for Exploration | ✓ Link | 5778 | NoisyNet-Dueling | 2017-06-30 |
Increasing the Action Gap: New Operators for Reinforcement Learning | ✓ Link | 5699.81 | Persistent AL | 2015-12-15 |
DNA: Proximal Policy Optimization with a Dual Network Architecture | ✓ Link | 5021 | DNA | 2022-06-20 |
Increasing the Action Gap: New Operators for Reinforcement Learning | ✓ Link | 4990.91 | Advantage Learning | 2015-12-15 |
Distributional Reinforcement Learning with Quantile Regression | ✓ Link | 4871 | QR-DQN-1 | 2017-10-27 |
Dueling Network Architectures for Deep Reinforcement Learning | ✓ Link | 4461.4 | Duel noop | 2015-11-20 |
Prioritized Experience Replay | ✓ Link | 4203.8 | Prior noop | 2015-11-18 |
Mastering Atari with Discrete World Models | ✓ Link | 3967 | DreamerV2 | 2020-10-05 |
Dueling Network Architectures for Deep Reinforcement Learning | ✓ Link | 3941.0 | Prior+Duel noop | 2015-11-20 |
Dueling Network Architectures for Deep Reinforcement Learning | ✓ Link | 3747.7 | DDQN (tuned) noop | 2015-11-20 |
Learning values across many orders of magnitude | | 3213.5 | DDQN+Pop-Art noop | 2016-02-24 |
A Distributional Perspective on Reinforcement Learning | ✓ Link | 3166.0 | C51 noop | 2017-07-21 |
Human level control through deep reinforcement learning | ✓ Link | 3069.0 | Nature DQN | 2015-02-25 |
Deep Exploration via Bootstrapped DQN | ✓ Link | 2436.6 | Bootstrapped DQN | 2016-02-15 |
Self-Imitation Learning | ✓ Link | 2242.2 | A2C + SIL | 2018-06-14 |
Evolving simple programs for playing Atari games | ✓ Link | 1978 | CGP | 2018-06-14 |
Deep Reinforcement Learning with Double Q-learning | ✓ Link | 1620.0 | DQN noop | 2015-09-22 |
Policy Optimization With Penalized Point Probability Distance: An Alternative To Proximal Policy Optimization | ✓ Link | 1510.8 | POP3D | 2018-07-02 |
Dueling Network Architectures for Deep Reinforcement Learning | ✓ Link | 1486.5 | Duel hs | 2015-11-20 |
Value Prediction Network | ✓ Link | 1429 | VPN | 2017-07-11 |
Prioritized Experience Replay | ✓ Link | 1334.7 | Prior hs | 2015-11-18 |
Improving Computational Efficiency in Visual Reinforcement Learning via Stored Embeddings | ✓ Link | 1172.6 | Rainbow+SEER | 2021-03-04 |
CURL: Contrastive Unsupervised Representations for Reinforcement Learning | ✓ Link | 1148.2 | CURL | 2020-04-08 |
Deep Reinforcement Learning with Double Q-learning | ✓ Link | 1033.4 | DDQN (tuned) hs | 2015-09-22 |
Evolution Strategies as a Scalable Alternative to Reinforcement Learning | ✓ Link | 994.0 | ES FF (1 hour) noop | 2017-03-10 |
Asynchronous Methods for Deep Reinforcement Learning | ✓ Link | 945.3 | A3C LSTM hs | 2016-02-04 |
The Arcade Learning Environment: An Evaluation Platform for General Agents | ✓ Link | 939.2 | Best Learner | 2012-07-19 |
Deep Reinforcement Learning with Double Q-learning | ✓ Link | 823.7 | Prior+Duel hs | 2015-09-22 |
Dueling Network Architectures for Deep Reinforcement Learning | ✓ Link | 823.7 | Prior+Duel hs | 2015-11-20 |
Massively Parallel Methods for Deep Reinforcement Learning | ✓ Link | 813.5 | Gorila | 2015-07-15 |
Deep Reinforcement Learning with Double Q-learning | ✓ Link | 634.0 | DQN hs | 2015-09-22 |
Asynchronous Methods for Deep Reinforcement Learning | ✓ Link | 518.4 | A3C FF hs | 2016-02-04 |
Soft Actor-Critic for Discrete Action Settings | ✓ Link | 216.9 | SAC | 2019-10-16 |
Asynchronous Methods for Deep Reinforcement Learning | ✓ Link | 182.1 | A3C FF (1 day) hs | 2016-02-04 |
[]() | | 103.2 | SARSA | |